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Be.A.Man Games

Story telling UX/UI content

Project for a quirky company that combines cute, super modern, child humor, and new AR/location-based experience - all into a mobile social sim game.

Project requirements:

  • Story Telling: Make the strange become the new normal.

  • UX/UI: Make the complex sim game vs. AR vs. location systems easy to understand and use.

  • Content: Approachable but unique, aligned properly to product-specific user personas.

Execution:

  • Story Telling: Branding that triggers curiosity first, then brings about hilarity.

  • UX/UI: A clean and intuitive UX, slick and representative skeuomorphic UI appreciated and featured by Apple.

  • Content: Zany, funny, and modern museum worthy.

 
 
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AR and location-based mobile social sim game

 

 
 
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Location based PvP City builder + Tower Defense

 

 
 
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Earth-friendly match-3 puzzle game